The IOS user interface is based upon direct manipulation, using multi-touch gestures. Interface control elements consist of sliders, switches, and buttons. Interaction with the OS includes gestures such as swipe, tap, pinch, and reverse pinch, all of which have specific definitions within the context of the IOS operating system and its multi-touch interface. Internal accelerometers are used by some applications to respond to shaking the device (one common result is the undo command) or rotating it in three dimensions (one common result is switching between portrait and landscape mode).
Course Curriculum
Why iOS, Model View-Controller Design Paradigm | 00:00:00 | ||
Intro to Objective-C, Advanced Objective-C | 00:00:00 | ||
Views (View Life Cycle) | 00:00:00 | ||
Controllers, Controllers of Controllers | 00:00:00 | ||
Handling Gestures | 00:00:00 | ||
Content Display | 00:00:00 | ||
Persistent Storage | 00:00:00 | ||
Blocks and Multithreading | 00:00:00 | ||
Advanced Service | 00:00:00 | ||
Uploading to the App Store | 00:00:00 |